Required Textbooks:
1. A. Lobao, B. Evangelista, J. Farias, and R. Grootjans, Beginning XNA 3.0 Game Programming: From Novice to Professional, Apress, 2009, ISBN 1430218177.
2. A. Troelsen, Pro C# 2008 and the .NET 3.5 Platform (4th Edition), Apress, Berkeley, CA, 2007, ISBN 1590598849. Optional Textbooks:
1.
R. Grootijans, XNA 3.0 Programming Recipes: A Problem-Solution Approach, Apress, 2009, ISBN 143021855X..
2.
J. Ball, XNA Game Studio Express: Developing Games for Windows and the Xbox 360, Course Technology, 2007, ISBN 1598633686.
3. A. Stellman and J. Greene, Head First C#, O’Reilly Meida, Inc., Sebastopol, CA, 2007, ISBN 0596514824. |